Feature

Auto Restart for Unattended Runs

Start the next run after the previous one ends, with configurable local input on your own emulator or device.

TowerLoop Auto Restart keeps an unattended session from stopping on the end-of-run screen. When a supported run ends, TowerLoop sends the local taps needed to start the next one on your Windows-hosted emulator or Android device.

This is the basic value of TowerLoop: less babysitting. You set up the emulator, choose the automation profile, and TowerLoop handles the repeatable restart input you would otherwise do by hand.

What Auto Restart Does

Auto Restart watches for the supported end-of-run state and starts the next configured run. It is built for players who leave long idle sessions running while they work, sleep, or step away from the PC.

It uses local input only. TowerLoop taps and clicks inside a device or emulator you control. It does not modify the game client, edit files, read protected memory, touch server data, or create in-game currency.

For the setup path, start with the setup guide. For the time math, use the Auto Restart savings calculator.

TowerLoop vs In-Game Auto Restart Run

The game has its own Auto Restart Run upgrade in the Vault’s Harmony tree. That built-in feature restarts after an in-game defeat once you have unlocked it.

TowerLoop is different. It runs at the Windows layer, so it can be configured without waiting for the Vault unlock and can work with TowerLoop’s watchdog recovery when the app or emulator itself stops.

CapabilityIn-game Auto Restart RunTowerLoop Auto Restart
Restarts after defeatYes, once unlockedYes, via configured local input
Requires Legend/Vault progressionYesNo
Runs on a Windows emulator setupNoYes
Works with app/emulator recoveryNoYes, with watchdog features
Configurable outside the gameNoYes

For a full comparison, see TowerLoop vs the in-game Auto Restart Run.

Crash And App Recovery

Normal post-defeat restart is only one way a session stops. Overnight runs also fail when the app closes, the emulator freezes, or Windows interrupts the session.

TowerLoop covers those cases through the crash watchdog and app watchdog. Those features detect a dead or unresponsive session, relaunch the app or emulator, and hand control back to your configured routine when the game is back at a known state.

That makes Auto Restart part of a broader unattended-session loop: restart after the run ends, relaunch after a crash, and keep the session moving when the environment cooperates.

Setup And Practical Limits

TowerLoop runs on Windows and drives an Android emulator or device that you control through ADB. You provide the game installation, the emulator/device, and the screen setup. TowerLoop provides the desktop automation layer.

Keep the emulator resolution and window layout consistent. If the game changes a screen, a button moves, or a modal blocks the restart path, re-check your profile against the current setup guide.

TowerLoop’s rules posture is simple: it is independent software, and you are responsible for the rules that apply to your own account and setup. For the product-scope and account-rules summary, read the FAQ.

Frequently asked questions

No. The in-game Auto Restart Run is a Vault Harmony node that restarts after a normal defeat. TowerLoop runs on Windows and drives your emulator or device with configured local input.
Yes. Auto Restart pairs with TowerLoop's watchdog features to relaunch the game or emulator and resume the configured routine when the environment allows it.
No. TowerLoop sends local taps and clicks to screens you control. It does not create, sell, transfer, or modify in-game currency, items, or accounts.

Sources & further reading